Location Venice | Date 2018 | Institute Pratt School of Architecture
Software Rhino, VRay, Photoshop, Illustrator
This directed research studio explores the use of visual representation in constructing environments based on historical examples. For my research, I focused on two movements: Cubism and Pointillism.
Pointillism emerged in the late 19th century alongside Impressionism, but used a different technique to create images. Instead of applying paint quickly to capture light, pointillists used small dots of distinct color to form an image. This project draws on the pointillist concept, but uses 3D geometry to achieve it. By varying the depths of points, the object is created with a 3D version of the pointillist technique, allowing the recreation of a specific moment in time with a particular light.
The resulting work was selected for the “Prosthetic of Aesthetics Exhibition” in New York in 2019.